![]() ![]() In the Black Ops version of Nacht Der Untoten, there are 28 ‘RED’ explosive barrels scattered around outside of the building.Mask Walk – From Black Ops Campaign Mission "Rebirth"Īreia – Originally called “Sand” on the Nacht Der Untoten Radio (World at War)Ĭall of Duty: World at War - Audio Credits UHF – From Nacht Der Untoten Radio (Black Ops)ĭusk – From Nacht Der Untoten Radio (World at War)īoatdeck – From World at War Campaign Mission “Redemption” & the Verruckt Loading Screen Music WTF – From Nacht Der Untoten Radio (World at War) The Black Ops version of Nacht Der Untoten also features the Secret Radio, though most of the songs are different & there are only 9 songs in total. Secret Radio Songs - Activation Walkthrough You can also knife or shoot it again to skip the current song.By either knifing or shooting it will play 12 tracks consecutively.Next to the Mystery Box is a radio on a table.Yeah, dance music doesn't really go with the WWII era, but hell, you're killing Zombies with a ray gun, so we just threw 'period' out the window for this one. We thought it fit pretty well for kicking zombie ass, so we put it in.Īlso included on the radio is a song I wrote for the 'dance' station in TC:NYC called "Dusk". Kevin basically tossed some guitars on a trancy piece I did a few years ago just for fun. The first song that plays on the radio is called "WTF". In addition to the gameplay score from TC: NYC, you'll hear a few other interesting pieces. So if you are familiar with that title, you may recognize 3 or 4 of the pieces on the radio now that you know what it is. ![]() Most of the tracks on the radio are edits from the Call of Duty: World at War soundtrack.but we also thought it would be fun to have some crossover with True Crime: New York City, given that Sean and I worked together on that game as well. If you shoot (or otherwise damage) the radio, you'll hear a new song pop up every time it's damaged. (HINT: check near the magic box in the HELP room!) Its called "Lullaby of a Dead Man".Īside from the end game stinger that's in there, you'll also find a little radio if you look around enough. All of it was recorded and produced at Treyarch Studio's. Kevin is on guitar(s), Elena Siegman (a really kick ass game producer and singer) is doing the vocals. So once the project was completed, Kevin blew the 8 bar piece into a complete song. Once it got in, however, we didn't want to change it.and in fact, decided that it should be a full song. While quite a compliment, Kevin Sherwood (one of our many talented sound designers) wrote the riff that plays when the camera flys through the environment essentially as a quick fix (we could have just clipped some of the in game music, but we thought it could be cool to do something totally different). Most people liken it to John Murphy's piece from 28 Weeks Later. In terms of the sound, I've seen posts recently wonder what in the world the song that plays is when you 'die'. You can find out more about how it came about on his blog. This amazingly fun little mode was originated by Jesse Snyder (our lead designer). ![]() S o by now, most of you have heard about the Nazi Zombie mode in Call of Duty: World at War.
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